Ruby Nation

Ruby Nation
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Showing posts with label batman. Show all posts
Showing posts with label batman. Show all posts

Wednesday, May 14, 2014

Exclusive World Premiere of Ben Affleck as Batman


Monday, February 27, 2012

Batgirl 5-6 Thoughts: Ableist Garbage Day!


(Now just imagine if the Joker said that when he opened the door and capped Barbara in the spine.)

Joking and memetic-mutating aside, Batgirl has gone from being a technically competent comic with a disgusting ableist message, to an amateurishly written and sappy mess (albeit with good art by Adrian Syaf) with a disgusting ableist message. Issues 5 and 6 involve Barbara teaming up with Batman to fight a new villainess, Gretel, who gained mind control powers after a traumatic brain injury by a mobster she was investigating. It also has a script that bends over backwards trying to convince the audience that Batgirl is great and we should all love her as much as Gail Simone does. To wit;

1.) Bruce Wayne spends the first half of this arc hypnotized, and bumbles around like a puppet until Barbara breaks the spell by bringing up how his parents are dead. Batman, the most insanely prepared man in the DC Universe or any other (right down to literally creating his own backup personality in case of mind control of mental breakdown), is overridden like an amateur. I could accept this were it not so obvious that it was done to make Barbara look better by comparison, as the one who keeps her wits and saves Bruce's ass.

2.) Bruce Wayne hugs her afterwards, and whispers, " You were always meant to be Batgirl". This is an endorsement on par with the line in The Rise of Arsenal and its tie-ins, "was he not up for the task of being Red Arrow"? A sidekick's name, a weaker spin-off of an established hero, means nothing. Furthermore, it shows that Bruce, a man who's extremely guarded about his personal life and who he lets into his crime fighting circle, is perfectly fine with Barbara going into the battlefield physically and mentally unprepared after her apparent recovery. And that he doesn't particularly mind if Barbara's spinal chip gives out in the middle of a fight. Because she's more useful to him as Batgirl than Oracle, for reasons that don't exist!

3.) Barbara's narrative captions blanket the pages, with her beating us over the head with how great it is that she be Batgirl and help people. This is standard for modern superhero comics, the kind of "emo noir" that conceals perfectly good artwork behind boxes full of navel-gazing. But it's especially galling when Barbara talks about how she was never a partner to Batman, and was her own crime fighter. Who apparently took all of Batman's moves and gadgets for her great individual identity, but that doesn't really matter.

4.) Gretel is the second case in a row where the main villain of a new Batgirl story is a heavy-handed parallel to Barbara's own trauma. In the previous case, it was Mirror, who survived an accident that killed his family, and became devoted to killing everyone else who'd experienced miracles. In this case, it's a woman who was nearly killed by criminals, and is now a lethal vigilante. Batgirl makes sure we don't miss the parallels for a second, making this analogy about as subtle as a House episode where the patient's problem somehow connects to House's leg/addiction/misanthropy (re: EVERY FUCKING EPISODE). And, of course, Barbara has to be all weepy about it, telling the cops to treat Gretel well when they ship her off to Arkham.

It's also worth noting that Gretel still has clear evidence of her trauma-- her multicolored wigs disguise her bald head, which has a bullet scar where hair would've been. Further confirming that heroic characters don't have deformities, only bad guys! I can't wait to see Barbara fight a villain who's in a wheelchair, then give a speech about how she feels their pain!

In the end, what bothers me most about Batgirl is that it represents the character as "the good cripple". She was physically and mentally scarred, but she put the former behind her with a magic cure, and she's working on 'overcoming' the latter. Disability, to Barbara, was just a transitory state so she could look stronger once she emerged from it. And when she emerges, she emerges as a character who doesn't rock the boat or say anything controversial. She's just become another face in the Bat-crowd, only distinguishable by the Pollyanna-type bullshit about second chances and miracles that flows from her mouth.

Sunday, January 1, 2012

Batgirl, The Most Repulsive Comic of 2011

At the end of 2011, the new Batgirl has completed its first arc, and while it's not too bad from a craft standpoint, the implications are so disgusting that it was easily the worst comic I read all year. That includes plenty of comics that WERE bad from a craft standpoint, and even more comics that had a decent level of craft but were based on profoundly stupid concepts. But none of these comics had as revolting a message behind them, and even if they did, their negative implications were immediately seized upon by the audience. The new Batgirl is vile, but a positive commercial and critical reception enable its vileness.

Again, the issue here isn't with the art or writing, at least no more so than any other comic. Adrian Syaf's art is exceptional, and he at least makes the book nice to look at. And Gail Simone's script is decently constructed, if not nearly as good as her work on Birds of Prey or Secret Six. But she's based the book around one of the worst representations of disability I've seen in recent years. This is a comic that deals explicitly with the fact that the character of Barbara Gordon was the rare character who was both a semiotic victory and a memorable, complex entity on her own-- then pisses all over it.

I've already mentioned the bullshit conceit behind this book, that Barbara Gordon can walk again and is using that opportunity to be Batgirl. Now that we're a full four-issue story arc into this comic, we learn how Barbara was cured; she went to a special clinic in South Africa, to receive an experimental surgery. There's the chance that her condition could deteriorate, especially with intense physical strain (the kind that comes part and parcel with crime-fighting), but she's doing it anyway. In Barbara's mind, she's received a miracle, and she has to use her second chance to help people.

It's a strong religious metaphor without the courage to attach itself to a specific religion. But worse, it's a miracle cure that reinforces the notion that Barbara was broken because she couldn't walk. It doesn't matter that it's from the fringes of real-world science instead of DC Universe Phlebotnium, it's still an awful plot device. Barbara can walk again, so she's using this chance to become the exact same person she was before being put in the wheelchair. Her time as Oracle is completely glossed over, with the only bit of past continuity explicitly referenced being when she was shot by the Joker.

Worse yet, the book has the gall to try to treat disability with respect. Barbara scoffs at how Alysia* talks about the loss of mobility as a pitiful fate, and talks about what the chair "lets you do". It's referenced that the word "cure" was a dirty word in the Gordon household, with her father having brought up the clinic with veiled language (so as not to offend Barbara's proud identity). But this means absolutely nothing because Barbara still took the cure, and still enjoys not only her life as an able-bodied person, but as a pinnacle of athletic skill.

Some might argue that it's Barbara's choice to take this cure, and to live the kind of life she wants without accepting limitations. Except Barbara doesn't have much respect for her own life, for the following reasons;

1.) Subjecting herself to an experimental and possible life-threatening surgery in order to walk again, as though the risk of being dead was worth the reward of being able to walk.

2.) Becoming a crimefighter despite being badly out of practice and physically/psychologically unfit for the task. Throwing herself onto the battlefield in situations that could (and, in fact, did) cost civilians their lives due to her incompetence.

3.) Refusing help from her ex-boyfriend and fellow Bat-sidekick Dick Grayson, brushing him off as an over-protective man and going off to fight the villain herself. (This isn't a feminist issue, it's an issue of someone close Barbara not wanting her to get herself killed out of stupid pride).

4.) Being yet another member of the Bat-Family, now in a role that hundreds of crimefighters do better (thanks to Batman, Incorporated). Grant Morrison's notion of Oracle as a cyber-crimefighting digital Batgirl was silly and rooted in very dated conceptions of the internet, but it at least gave Barbara a unique role suited to her skill-set. Here she's just one of the Bat-Grunts, albeit without the ability to handle her emotional baggage.

In short, the message of the new Batgirl is that being disabled limits what you can do, being "normal" is an ideal for which you should readily throw away your life, and disability is just a pit-stop on the able-bodied hero's journey. To this, I use the words of a still-active disabled character, played by an extremely talented actor with a disability (Peter Dinklage);

" [as a cripple] I beg to differ. Death is so terribly final, while life is full of possibilities. "-- Tyrion Lannister, George R. R. Martin's A Game of Thrones

*the Ethnic Best Friend, because DC's books still have to belong to the white characters; so long, Cassandra Cain!

Friday, August 26, 2011

Batman 80 Page Giant: Batman Fights Autism, Strikes Blow For Sentimentality



The recent Batman: 80 Page Giant makes the unlikely intersection between Batman and autism. In the story written by Joe Caramagna, a nonverbal autistic boy is reading a Batman comic when his mother takes the book away from him. She's bitching about how he can't differentiate between fantasy and reality (apparently unable to get her stereotypes straight, as most of these morons say that autistic people are too literal to be imaginative), while his father talks about how comics are just harmless fun. After getting upset by the bickering, the boy looks out the window, and either has a fantasy that he sees Batman and Solomon Grundy fighting, or actually witnesses Batman and Grundy duking it out. But in the end, this enables the nine-year-old to say his first word, to the delight of both his parents; "Batman".

The story is slightly better than most fictional representations of autism, in that the autistic by is the actual protagonist instead of a plot device to make his parents sympathetic, and the "warrior mother" stereotype is as much a pompous blowhard as a tireless champion for her child's development. The story isn't exactly deep, but given how it's a back-up strip in an anthology magazine, we can't expect too much. On the other hand, this is the only place where we'd see the autism "issue" in a Batman comic, and it's used in a revoltingly sentimental fashion, right down to the "everything's going to be okay" ending. And if the kid can't tell the difference between fantasy and reality, he's got problems that are far more debilitating than the autism spectrum-- it's Sucker Punch all over again..

But the problems with the book are severely exacerbated when you take This Article into account, in which Caramagna tells his local newspaper about his creative process. I'm sure that Caramagna is well-intentioned, but those intentions are expressed in a very condescending manner towards autistic people. Because autism is such a horrible fate, the language surrounding it tends to focus on treating (if not outright curing/erasing) the disorder. In fact, Caramanga talks about how he designed the story to potentially "unlock their imagination"

I wanted to tell a story where comics can make a difference in someone’s life and get their creative juices going. I don’t want to make it sound like if you give a kid a comic, he’ll be cured. But I think they can be used as part of a creative therapy or artistic therapy. With autism, no one knows what might be the thing that unlocks their imagination.

I totally agree that a Batman comic can unlock a child's imagination. Because it's BATMAN. He's already a character with near-universal appeal, evidenced by the fact that he maintains a transmedia presence stronger than pretty much any other comic hero, and has his backstory etched in the public imagination. Using him as an autistic kid's fantasy/delusion isn't going to stir those creative juices any better than a straightforward Batman story. In fact, it's probably going to be less effective, because A.) people who buy Batman would likely rather read about Batman than a "special needs" sob story stereotype, and B.) the autistic character might outright offend some of us on the spectrum.

Aside from that one comment, Caramagna doesn't say anything too infuriating. Most of the problem is the way the interview frames the comic, as "fighting autism". Of course, these articles never see autism as part of an autistic person, the neurological identity that shapes them into who they are (albeit with a lot of trials along the way, but the trials of the autistic individual are rarely dealt with as something that causes THEM suffering; it's usually shown as the burden on their families); they treat it as a bogeyman, a Jokeresque villain that steals a normal child's soul.

Coincidentally, there is quite a bit of the Batman mythos that relates to autism. Bruce Wayne isn't on the spectrum because he's too multi-talented in his masteries, but the drive in which he trained at martial arts/criminology/invention/breathing in space definitely resonates with Asperger's-style obsessions. The villains he faces are often tragic figures, prisoners of their own madnesses, and can be sympathetic to those who have difficulty controlling their emotions. Hell, there are two characters that may well be on the autism spectrum (albeit by fantastical circumstances) -- Cassandra Cain, the former Batgirl and current Black Bat, has tremendous martial arts skills but struggled with basic language and literacy. And Bruce's artificially-conceived son Damien Wayne may also fit; he was built to fight, he was never given social skills, he's extremely temperamental, and while he wants to do good he has little to no idea how to do so.

Of course, this all requires critical thought, and stereotypes are so much easier to digest.

Tuesday, July 12, 2011

Dammit, DC Comics, Stop Infecting My Dreams/Other Fandoms


I had a bizarre dream that only a mind as obsessive about pop culture as mine could come up with unconsciously. In a dream, I was looking through a game store and saw a new game called "Metal Gear Solid: Rebirth". The front box had series hero Solid Snake at his proper age, as opposed to the prematurely elderly state we saw in MGS4. The back explained that Snake was healed by nanomachines, and that he was on a brand new adventure. If I recall correctly, Meryl was by his side; apparently she had dumped her new, kind-hearted (if uncomfortably incontinent) husband Johnny Sasaki for her teenaged crush.

WARNING: SPOILERS FOR METAL GEAR SOLID 4 FOLLOW

This came as a surprise to me in the dream, because MGS4 clearly ended with the implication that Snake was as good as dead. His body was continuing to age due to the breakdown of his cloned physiology, and while he wasn't going to turn into a Foxdie WMD as previously expected, he still had only a few months remaining. Hideo Kojima intended MGS4 as the end of Solid Snake's story, and possibly the entire Metal Gear saga as well. All the subsequent games have been prequels or remakes, and the rest of the supporting cast either got a happy ending or were killed off. Unless Konami goes behind Kojima's back (which is unlikely, as the success of Metal Gear has been based heavily on its creator's artistic vision), this is not going to happen in reality, and it would be terrible if it did. It would be a slap in the face towards the original games, the members of the audience who actually understood Kojima's vision, and even towards game makers with new ideas. All in the name of trying to preserve nostalgia, rather than creating new games and properties that create future nostalgia.

Perhaps this dream was influenced by the news of the DC relaunch, as the other half of the American comics industry's Big Two has a stiff one for regressions and repetitions. While they have hired great creators and allowed them to take several franchises in interesting new directions (most notably with Batman and Green Lantern, in spite of the latter bringing back Hal Jordan as the star), they've become obsessed with a constant, Nietzcheian return to the same. Even before the relaunch was announced, Barry Allen, the Silver Age Flash who died way back in 1987, came back from the grave and shuffled his successor Wally West back to the sidelines; we saw this in a mini-series called Flash: Rebirth, by the same creative team as Green Lantern: Rebirth (which did the same for Hal Jordan and the Green Lantern Corps, albeit in a superiorly executed fashion). Similarly, the Green Lantern: Secret Origin story by Geoff Johns that updated Hal's backstory for modern continuity was followed by a Superman: Secret Origin, also by Johns. Secret Origin was followed by J. Michael Stracynski's Earth One OGN, another re-telling of the Man of Steel's early days.

The pattern repetition continues in many facets of the company's superhero publishing. The relaunch itself is a more drastic variant on One Year Later, the Post-Infinite Crisis event that had every book jump ahead one year and give their characters a new status quo. In the DCNu (as it's become known), Aquaman will have his third revamp since 2003, the second being the One Year Later run by Kurt Busiek-- if you count Aquaman's return in the Brightest Day maxi-series as another relaunch, this marks four for the character. Ditto for Hawkman and Hawkgirl. The Flash will be getting his fourth relaunch in that time, which includes the abortive Bart Allen Flash, the Wild Wests family, Barry Allen's return, and the upcoming series. This isn't even touching the unfortunate racial implications of these relaunches/regressions; for example, Ray Palmer coming back as the Atom following the death of Ryan Choi, or Wally West's multiracial family being supplanted by Barry and Iris Allen, who'd look totally appropriate at a country club.

On an individual level, many of these series were good, and many of the DCNu titles will assuredly be good. On a larger level, though, this shows an obsession with trying to preserve the same properties, continually trying to bring them back while using the minor status quo variations as the illusion of change. Maybe DC will never get any great new characters, as their star franchises are those swindled from their creators many decades ago-- today the industry is developed enough that original properties are kept by their creators. But can they at least not take those properties in an endless circle?

The Metal Gear Solid 4 analogy is especially appropriate given that game's revelations about the series at large. The Patriots, the shadowy organization responsible for all the ills of the world, are revealed to simply be super-computers. Everything they do fits into their programming, and they're stuck in a recursive loop. This explains why the Metal Gear sequels all follow the same pattern; Snake is always called upon to fight rogue super-soldiers trying to liberate the world from the Patriots (unfortunately for the world, this is planned via nuclear holocaust). Snake will always be assisted along the way, once by a FOXDIE virus covertly implanted into his body, and again by a mysterious Cyborg Ninja with a Patriot-designed exoskeleton. MGS4 is filled with subtext about how the Patriots' methods (re: sequels) are driving the world (and video game franchises) into the ground; the Beauty and the Beast Corps that Snake fights are grotesque mergers of previous bosses, with the animal names from MGS1, the weapons from MGS2, and the personalities from MGS3. All with a bit of too-disturbing-to-be-arousing T&A underneath.

In other news, have you seen the new Harley Quinn costume? Perhaps the Patriots have moved to reality, except they're interested in superhero comics instead of the military-industrial complex. At least Snake gets to rest in peace.

Wednesday, June 29, 2011

Dear Facebook DCU SDCC Protest: HAHAHAHAHAHAHAHA


Oh wait, you're not kidding.

Look, I'm no stranger to having fan preferences and making online complaints when those preferences aren't met (though I try to distinguish between what's personal preference and what's genuinely a loss of depth in the comics, and only act on the latter), but trying to organize a live protest? As in, people dragging their asses to SDCC to whine about DC changing "their comics" while thinking themselves as important as the Tiananmen Square Tank Man?

Tuesday, June 28, 2011

Holy Terror: Frank Miller vs. The Islamic World


More Of Frank Ruining His Legacy

I like this quote;

“My guy carries a couple of guns and is up against an existential threat. He’s not just up against a goofy villain. Ignoring an enemy that’s committed to our annihilation is kind of silly. It just seems that chasing the Riddler around seems silly compared to what’s going on out there. I’ve taken Batman as far as he can go.”

Does it really matter if he's using sub machine guns, Bat-Shark-Repellent, or poison-tipped Batarangs (a la All Star Batman and Robin)? It's still blunt physical force, and it's still largely irrelevant against what Miller himself calls an existential threat.

This isn't in any better taste than publishing a graphic novel right after 9/11 where the actual Batman fights Al Qaeda. Just because you filed off the Dark Knight's serial numbers and gave him handguns doesn't mean you're doing anything more than one-dimensional propaganda.

Monday, June 6, 2011

DC and Batgirl Walk To The Bank?


As part of DC's latest attempt to solve their continuity problems via increasingly convoluted reboots, Batgirl returns in a new series written by Gail Simone (who handled the character for years in her excellent Birds of Prey run). It's been confirmed that the new Batgirl is Barbara Gordon, who originally had the role but gave it up after being shot by the Joker, which left her in a wheelchair (and prompted her to become Oracle, Batman's tech-guru, founding member of the Birds of Prey, and a much more interesting character).

I don't want to jump to conclusions, so I'm hoping the speculation that this is Barbara Gordon in a high-tech Batgirl armor that gives her prosthetic locomotion is correct. In that case, it's a progression of the character, putting her back on the frontlines but still making it clear that she's disabled, and still has to cope with the physical and psychological challenges posed by her handicap (especially since she'd still have the memories and associated PTSD of being gruesomely shot by the Joker, one of the most horrifyingly sadistic villains in fiction). Walking via robot suit isn't a substitute for having working legs, especially since Barbara wouldn't be in the costume 24/7. She'd lose the symbolism of being DC's full-time wheelchair character, but if there was a compelling reason for her to take up crimefighting, it could work.

However, if this is just rebooting Barbara back to being an able-bodied superheroine (albeit an inferior distaff counterpart to Batman, with the patronizing codename "BatGIRL" despite being over 18 years old), then it's incredibly insulting. It's insulting to readers with physical and/or mental handicaps who can't retcon away their challenges. It's insulting to readers who enjoyed seeing the character progress into not only a prominent disabled character, but a genuinely interesting character thanks to the way the experience shaped her (as while Barbara was a super-genius, she was also capable of manipulating her friends for the greater good, a character trait that doesn't have anything to do with her handicap). And it's insulting to fans of Gail Simone to see that she doesn't respect the meaning fans drew from her work with Barbara, such as having the character appear to be magically cured only to have it be little more than the return of feeling to her toes (which Barbara coped with marvelously, choosing to be grateful for the little message that her limbs were still there).

Please let it be the former.

Sunday, February 27, 2011

Superman/Batman: Apocalypse: Lolita of Steel



Stanley Kubrick was one of the most accomplished and innovative directors in the history of film. One of his most interesting feats was the fact that he made a film of Vladimir Nabokov's Lolita, and under the MPAA's totalitarian Hayes Code no less. While Kubrick wasn't satisfied with the way the thoroughly censored adaptation turned out, he did manage to create a film riddled with sexual suggestion. If he couldn't do a film that explicitly told the pedophile's story, then he'd find plenty of ways to hint at Humbert Humbert's lust for a 14-year-old girl*, using careful direction to show the character's gravitation towards Lolita (and her reciprocation) without actually stating it.

Superman/Batman: Apocalypse, the animated adaptation of Jeph Loeb and the late Michael Turner's Supergirl reboot, works the same way, except the disturbing implications AREN'T intentional. And that's why it went from just being a lame movie to an outright disturbing one.

The story centers around Kara Zor-El, Superman's teenaged cousin from Krypton. Its plot, typical of a Jeph Loeb story, is a frenetic jump between various action sequences without much plot connecting them. All of the instances follow Kara trying to find a place to fit in, given the destruction of her homeworld. She arrives on Earth completely naked, witnessed by some construction workers who try to rape her (big mistake, given her super-powers). From there we see her trying different identities influenced by the adults guiding her. It's worth noting that she meets few if any other teenagers, and is the sole icon of youth and inexperience amidst a cast of grown-ups. It's also worth noting that each time she tries out an identity, Kara gets a new set of clothes that invariably fails to adequately clothe her. For example...

-- When Clark Kent takes Kara in, he takes her shopping. As Kara becomes assimilated in an improbably quick fashion (because apparently teenaged girls across all cultures take to conspicuous consumption like a duck to water), she tries on a bunch of trashy outfits, while Clark looks on with a raised eyebrow and a stern expression at his younger cousin's choices.

-- When Wonder Woman decides that Kara would best grow up on Paradise Island with other super-powered women, she takes to the Amazon wardrobe of leather body armor (and not much of it). Though Kara bonds with the Amazonians, she's still clearly the youngest there, taken in with a firm, trusting, and blatantly homoerotic hand from Lilah (a.k.a. Harbringer).

-- After being kidnapped and brainwashed by Darkseid, Kara wears a really trashy black leather ensemble, using the time-honored tradition of using leather fetish gear to evoke eeevil.

-- Finally, once she and Clark defeat Darkseid and return, Kara's "independent choice" is to become Supergirl, with a bared madriff and improbably short skirt.

The last one is the nail in the coffin; even Kara's final decision has her dressed in her paternal figure's colors, but skewed to emphasize her youth and sexuality. Worst of all, the character design clearly imitates Michael Turner's version. While I hate to speak ill of the dead and don't think Turner was a bad human being at all, his version of Supergirl was especially troubling. She had no body fat, a very thin bone structure, and an elongated torso to show off her belly button. Turner's Kara was an anorexic with big breasts attached.

To be fair, the scenes on Paradise Island keep Apocalypse from failing the Blechdel Test, because Kara and Lilah talk about things other then men. However, Kara is still the lone teenager in a cast of adults, and every wardrobe change has her re-interpreted through the lens of an adult's sublimated fantasies. Be they the outfits Clark outwardly disapproves of, the dominatrix getup Darkseid assigns, or the miniskirt outfit with branding borrowed from Superman, Kara is only given an identity in the context of others. And this wouldn't be so troubling if Kara actually looked and acted like a real girl, instead of a middle aged man's sexualized interpretation.

Needless to say, I didn't like this movie and thought it a waste of the talent of Summer Glau. I hope she gets a voice-over role soon that is closer to the complex characters she's known for playing, as opposed to an emaciated underage superloli.

Friday, December 24, 2010

The Limp Arrow Awards For Worst Comics Of 2010



Originally I had entitled these end-of-year rant posts the "Humperdoozie ", after the inbred descendant of Christ from Preacher. However, I realized that might come across as though I equate crappy comics with developmental disabilities, and I don't want that. So I've changed the award name to something more specific and less offensive-- except to people who can't get it up because of nanite arm stump infection. Fortunately, none of them are coming forward any time soon.

Here's the best way I can express my opinion about the year's comics-- 2010 was the year when I stopped identifying myself as a superhero comic fan. I'd enjoyed a lot of the stuff from 2009, and I still enjoyed some things in 2010. But this was the year where I finally emancipated myself from specific allegiances, because I'd found other interests that filled the void. I've found franchise superhero comics largely an Ouroburos that somehow kept finding more of its tail upon which to nosh, and I don't know if it was just getting fed up with the directions of comics, or focusing my attention on other mediums that told the kinds of stories I actually wanted to see.

But let's put it this way...you know how Mark Millar wrote his own afterword for Superior #1, saying about how comics fans needed new superhero characters to replace the tired constructs of the Golden and Silver Ages? Well, I found my new hero. His name is Solid Snake. :P

Anyway, onwards with the awards...

Worst Story Resolution: X-Men: Second Coming. After dragging the DeciMation out for five years, Marvel resolves it via living deus ex machina Hope Summers, whose Phoenix powers revive the mutant race with....five new mutants. That's equal to the amount of mutants killed in the crossover, significantly less than the amount of mutants killed since the DeciMation, and not even remotely worth the moral compromises Cyclops made in the name of chasing a messiah child without any evidence to support his faith. Yet now Cyclops is the hero, and everyone loves him, even though he's treated every mutant he wasn't sleeping with (re: every mutant except Emma and maybe Wolverine ) as expendable. Seeing Scott awarded the Medal of Honor by Captain America was especially jarring, since Cap wouldn't have stood for the shit Scott did, even in a wartime situation.

Worst New Direction: JMS' Superman. Walking through small towns trying to find the real America was corny when Green Lantern and Green Arrow did it in the 70's. But at least they were open to learning from their experience. Superman's just ditching his responsibilities to the entire world so he can slum it with mere mortals and feel better about himself. At best he's a politician going on a campaign trail to win his constituents' favor, and at worst he's an anthropologist fascinated by the behavior of us chimpanzees. Neither seems like a good use of his talents, and it's an especially jarring waste of a year's worth of comics.

Worst Move For Diversity Of Representation: DC Comics killing off the Ryan Choi Atom. Was Ray Palmer such an original and compelling personality that he had to return to the role at the cost of the new guy's life? What made him so much more " iconic " in that minor role, that he would have his competition eliminated by divine intervention...oh, wait, he's a white Silver Age character. And Ryan's a Chinese-American from the current generation. That explains it, and it's hardly the only example of the classic white guys taking back roles from their more diverse counterparts. At least in this case, people who enjoyed the All-New Atom comic/don't enjoy DC's current direction got a karmic bone by seeing the villain who killed Ryan sentenced to death by Snoo-Snoo.

Worst Comic About A Junkie Ex-Sideckick Who Cradles A Dead Cat During A Heroin Hallucination After Being Unable To Get It Up With The Supervillain Babymama Of His Dead Daughter Due To A Nanobot Infection In His Arm Stump: Rise of Arsenal. Okay, it didn't have too much competiton, but still, you can't make that shit up. At least, you couldn't until a professional writer DID.

Worst Trend: Identity Sub-Franchising. The Incredible Hulk has become The Incredible Hulks, with every character of his supporting cast now being a similar gamma-powered monster. Batman has become Batman Inc., franchising his identity built through a lifetime of suffering out to anyone who passes the job interview. Wolverine's gone from a solo X-Men spin-off to his own franchise, with a team book of is own and books for his clone daughter and evil son. There are two Captain Americas, a family of Flashes, and a Lantern Corps of every color. Has everyonejust given up on the idea that being a superhero can be inherently special? Or is it just

Limp Arrow 2010 Lifetime Unachievement Award: Mark Millar. See the above comment, except that his " new " concepts are a book about comic book fanboys playing at being heroes, a book about a Batman rip-off acting like a Joker rip-off, and a book about a Shazam rip-off. If you don't want to do the same old thing as everyone else, don't do the same old thing as everyone else! Filing off the serial numbers and adding a lot of swearing and "timely" pop culture references isn't good enough.

Monday, August 16, 2010

New Batman Costume is Bat-tastic and Manly




DC has released their November Solicits, with the information for Batman, Inc. Already we know that it has Bruce Wayne, back from his journey through time and merchandise-ready period costumes, franchising his identity out around the world. I have mixed feelings about this; as a general rule I don't like when multiple characters share a superhero identity, since it dilutes the importance of the main guy. Batman is a unique case because he's the result of Bruce Wayne toiling constantly to become the perfect weapon against crime, and Grant Morrison's own stories have shown that any attempts to replace him are either mixed at best ( Dick Grayson ) or catastrophic ( the new Red Hood, the three Bat-Cops, the future Damien who sells Gotham to Satan, etc. ). However, most of Morrison's stories on Batman have been utterly stellar, so I'll suspend judgment until the final product arrives.

What I can judge is the new look for the Bat-Suit, as shown on the covers by Yanick Paquette and Andy Kubert. Fortunately, it's quite a good look. It's still unmistakably Batman, but the little details have been refined and modernized. For one thing, the underoos are finally gone-- briefs over leggings are an obnoxious relic of the circus strongman roots of superheroes, and there was no reason Batman should have kept wearing them for so many decades. The darker swaths of fabric on the sides of the suit are an effective replacement, and give the look more texture, like it's an actual suit of armor instead of body paint ( since Batman is not bulletproof, it's good that we see him wearing some protection ). Ribbing on the boots and gloves has a similar effect, with the same success. And the yellow Bat-emblem returns after being simply a black pattern for years-- normally I'd prefer the original shirt, but since Batman's trying to make himself a brand, the logo takes on extra importance.

Time will tell if this design endures; unfortunately, complex costumes tend not to last. The X-Men stopped wearing leather to regress to colorful spandex, most of the Ultimates started wearing tights ( something they had never done before in that universe ) when Millar and Hitch left, and many characters in Brian Michael Bendis' Avengers have returned to their 70's looks ( not coincidentally, the era when Bendis started reading Marvel ). It's likely that Batman will be back in his undreroos in the near future, because " iconic " too often means " simplistic and bland ". But here's hoping he rocks the new look for a while.

Saturday, June 12, 2010

Nemesis #2, Crowning Moment in Narrative Laziness!




For the pages in question, go here

Nemesis, the new creator-owned series by Mark Millar and Steve McNiven, is about a Batman-type vigilante who uses his unequaled skills and resources to cause crimes, rather than fight them. In the second issue, we find out the origin of Nemesis; when young Matthew Anderson's parents were arrested for hunting transients as sport, he trained himself to be the greatest criminal ever. And I quote...

" Bored shitless with his [Matt's uncle and legal guardian] endless choir practice and impeccable manners, I ran away and travelled the world, learning at the feet of its magnificent bastards. By twelve I was a gang lord. At fifteen I was Asia's largest drugs exporter. At twenty-three I headed a Zoroastrian death-cult and was finally ready to honor my mother's dying wish. "

Note how all of this is caption narration over a panel where we see a young man in a hooded sweater in a dark alley. Obviously, this is a take-off on how Bruce Wayne travelled the world to learn the ninja skills he would use as Batman. However, there are some questions raised by this, such as

1.) Why would all these " magnificent bastards " train Matt in their criminal trades? Do they take time off of stealing and murdering to mentor at-risk youth in super-villainy?

2.) How did a teenaged boy, even a precociously evil one, run a criminal empire successfully without ever getting caught?

3.) Why would he run a death cult with its name attached to an ancient religion practiced today only by hundreds of thousands ( most of whom, I'll wager, are NOT mass-murderers ).

4.) Are we going to see any of this on panel?

The answers are; not explained, not explained, not explained, and probably not. Many stories have been done about Bruce Wayne's pre-Batman life and his training in martial arts; they devoted a whole movie to it ( Batman Begins ), and it was a very good movie. Millar's logic seems to be that because we get the joke that Nemesis is Batman with the serial numbers filed off and his morals ( and color scheme ) flipped 180 degrees, we can get the joke that Nemesis would just have the same background, except trained by the wicked instead of the virtuous.

See, 70 years of Batman writers already did all the work, so Millar can just piggyback on our familiarity with Batman!

Of course, that's the way the entirety of Nemesis works. It is a story that relies on better stories to do its heavy lifting. We know that Officer Blake Morrow is supposed to be Comissioner Gordon, so we don't need to hear too much about who he is as a character, what makes him tick, how he gets along with his family ( a brief comment to his partner about Morrow's arguments with his wife is dropped in a mechanical fashion ). We know that Batman has a bunch of wonderful toys, so we don't need to see what makes Nemesis' tech any more special. We know that the Joker is the homicidal artist that Nemesis is aping, so we don't need to see any particularly unique crimes. After all, the late Heath Ledger's epic performance set the groundwork for the entire media-friendly world appreciating the Joker, so all that Nemesis needs is for us to " hear " Ledger's voice when we read the guy's word balloons!

The truth is, all I can hear from Nemesis is Christian Bale's Batman voice, trying for intimidating and ending up with ridiculous growling.

The galling part is that this comic is under Marvel's creator-owned Icon imprint, but there's very little actually CREATED here*. This is a lame joke about an iconic superhero character, stretched out in an attempt at a story. It's not entertainingly over-the-top, because it sticks so close to the source material. It's not deep, because it doesn't expand far beyond what we already know about the characters and tropes. And while there's a plot that will be going on for two more issues, thus far all we've seen is the most rudimentary duel of wits we can imagine; " I planned for you to fail like that! " " No, I planned YOU to fail like that! ". There aren't characters, there aren't conflicting ideologies, and there are barely thrills.

If you want a great story about a superhero gone bad, read Mark Waid and Peter Kruse's Irredeemable-- it's a Superman gone bad and not a Batman, but it's got much more depth and suspense. If you want a great story about a Batman analogue raised towards evil, read the Prometheus story in Grant Morrison's second JLA Deluxe hardcover. I suppose if you want a story that's an exact replica of " What if Batman was bad ", without ties to any character outside the Batman mythos, Nemesis is your book. But you should probably wait for the inevitable movie made from Millar's Nemesis script, because the cast and crew there are much less likely to phone it in.

* At least not by Millar; Dave McCaig offers excellent colors, and Steve McNiven draws in a rougher style that looks much more appealing than his hyper-rendered work on previous Millar titles. It's a shame that Millar has kept us from seeing McNiven's artwork on a decent story on three consecutive occasions.

Saturday, April 10, 2010

Temporary Deaths: The First Deadly Sin of Modern Comics


( The first part of a seven-part series examining cliches of the last decade of American comics. Illustrations are all by yours truly. )

The Trend: A major superhero is killed off in front of the audience. The truth, however, is that they didn't actually die, and will later come back in some really contrived supernatural manner-- writers have stopped pretending that dead means dead, and will kill off a character to do stories about their absence. But the cast all believes the hero is dead, so we're subjected to long, often angsty mourning scenes before they return.

The Culprits: Batman ( Batman RIP and Final Crisis ), Captain America ( Captain America: Reborn ), an arseload of DC heroes in Blackest Night ( such as Martian Manhunter, Aquaman, Hawkman and Hawkgirl, and others who will be starring in Brightest Day ), Hawkeye ( twice in Bendis' run on Avengers ), Phoenix ( Planet X and Phoenix: Endsong ), Thor ( Thor Disassembled, though that was a case of taking the Odinson off the board until they got a creative team with a good hook for him ). The ur-example is, of course, Superman's Death in the 1990's.

The Problem: Reading superhero comics, we already have to suspend a lot of disbelief. And this isn't even counting the ability to accept a world full of gods, aliens, robots, demons, and other polygenre supernaturals. Unless you're reading a creator-owned superhero comic like Dynamo 5 or Invincible ( both of which I strongly recommend, BTW ), you're dealing with characters who are frozen in place in the interests of the franchise. Peter Parker is never going to see his thirtieth birthday, Tony Stark's origin story is going to be retconned to take place in wherever America last fought an unpopular war*, and no super-battle is going to end with the hero getting capped in the head and stuffed in a box. This isn't to say that franchise superheroes are inherently stifling to innovation, just that there are restraints that writers have to work around creatively.

Having a character get killed off with no intention of having them stay dead isn't working around the restraints, it's calling attention to them. It's reminding us that nothing that happens has consequence because everything gets reset, and in doing so, it makes the stories told during the hero's dirt cat-nap seem like a waste of time.

Take the death of Captain America. If I were to actually believe that Steve Rogers could stay dead, I would absolutely love Brubaker's stories since, because Bucky Barnes is a more interesting Captain than his Patriotic Super-Jesus predecessor. But when you stop treating these as a coming of age story about Bucky overcoming his trauma to take up his brother-in-arms' duties, and realize that said brother-in-arms was just sent off on a really contrived Groundhog D-Day scenario, it becomes less engaging because it's just Bucky as the substitute. Even though I love Ed Brubaker's writing and appreciate him keeping Bucky around as Cap, I just know that when Steve Rogers said he wanted Bucky to stay as Cap or else he'd die, that Steve was breaking the fourth wall. The whole exercise was enjoyable, but it required a lot of disbelief to be actively suspended.

Worse than that is the current situation with Batman, which follows a very similar structure, but is even more ridiculous and difficult to accept. The fact that we learn from the start that Bruce isn't dead makes it seem like all the heroes mourning him are fools, since they live in the DC Universe and are even more familiar than us with means to bring a character killed by unusual means back. And unlike with Steve and Bucky, Dick Grayson is not a more interesting character than Bruce Wayne-- he's had his sidekick inferiority complex for many moons now, and the fact that he's actually been forced to replace his mentor makes the whining super-obnoxious ( though to at least Grant Morrison's credit, the whining's been abbreviated in the main book ). We know that Dick isn't going to get the chance to step up and become the Batman, so as entertaining as the stories are, it's hard to ignore the fact that they're killing time until the main event of Bruce's return. Again, if I believed that Dick would stay as Batman ( and since Batman is a character who exists across so many different media and adaptations, it'd be easy for DC to do alt-continuity stories with the original Caped Crusader while allowing DickBat to continue and develop ), I might not have this problem.

I'm not even going to approach the blanket resurrection of Blackest Night, since I haven't actually read the final issue, but I stopped reading that series early because calling textual attention to the endless cycles of death and resurrection on superhero comics didn't make them any easier to tolerate.

The Solution: Find more unique means to take a major player off the board, ones that don't involve rigor mortis. Tony Stark has been removed from the Marvel Universe three times without killing him; once in a drinking binge, again when dying of nerve damage and faking his death to undergo surgery, and most recently when he became a fugitive bent on destroying the data in his brain. When Chris Claremont wanted to shake up the X-Men way back inthe Mutant Massacre, he didn't kill Colossus, Nightcrawler, and Shadowcat-- he just sidelined them with serious injuries, severe enough to take them off the team and shake the X-Men's confidence, but certainly not a death sentence. And Professor Xavier is the undisputed master of finding ways to disappear when a writer feels like the X-Men don't need adult supervision ( he was stranded in space during the Mutant Massacre, for example ).

With these solutions, you can do stories about a major character's absence without needing a super-silly resurrection story.

Saturday, October 31, 2009

Ruby's World Halloween Fan Art; A Thought Experiment in Cosplay



In the tradition of the trope Halloween Cosplay, I put together a sketch showing my own webcomic characters in Halloween garb. The purpose was as a thought experiment for better characterization, to determine what characters my cast would go as if they were dressing up for Halloween. This is impossible based on my story's internal continuity, since not only is it July 2008 in the timeline, but they're too busy being on the run on the other side of the US/Mexico border to thinking of cosplay.

I wanted to get a wide cross section of my favorite genres/mediums, so I assigned a different story universe to each character's pick. For example, Ruby is dressed as Ginny Weasleyof the Harry Potter books, another red-headed heroine in a fantastical universe. When I showed the art to her, my partner, who is a far more learned Harry Potter fan than I, thought that it's odd that Ruby, a freakishly large but gentle and shy young woman, would go as a character consistently described as small and energetic. My logic was that Ruby would want to go as a character with traits she envies; it's been established that Ruby is a Harry Potter fan, but also that she faces constant internal conflict over her actions and exercises caution over how best to use her power. To take on the guise the main love interest in a young fantasy series where the Big Bad is well-documented by all as " The Dark Lord " would be a fantasy she'd find appealing.

Jiro's interests come from shonen manga, as he is dressed as Naruto's mentorKakashi Hatake. The logic of a character dressing as who they'd want to be is also here, as Kakashi is the very definition of unflappable, his permanently masked face only showing emotion through his eye, which tends to look bored. Only in very extreme situations is Kakashi angry, and even then it's controlled; most of the time he's mellow to the point of apathy, and can even read his book the midst of a fight. Jiro would like people to think of him the same way, but in reality he's got a very short temper and has several sensitive points ( most of which involving Ruby ). Still, the two characters have quite a bit of similarity in terms of their competence levels; I actually write Jiro's dialogue sounding like Kakashi's American voice actor Dave Wittenberg, albeit with more emotional variation than Kakashi shows.

Jens' costume is the only one from a superhero universe; he's dressed as the Batman from Frank Miller's Dark Knight Returns series, the masterpiece of grim and grit starring a middle-aged, psychopathic Batman ( note the colors, the pronounced bat-symbol, and the baggy belt pockets ). Not only does it fit with Jens' personality that he'd pick something from that incredibly violent and angsty period of hero comics ( and probably missing the artistic message and focusing on the bloodshed in the process ), but that Batman represents the kind of hero Jens could actually aspire to be. The story involves Bruce having to become more vicious by necessity; he's an older man who can't do all the Batman stuff as easily as he used to, so he's got to compensate by being more of a bastard. Jens is young but a normal human in a world of powers; thinking in terms of brutal pragmatism is the only way he can adapt.

Finally, Alexis comes as Neil Gaiman's version of Death, the disturbingly cheery goth girl. It occured to me that Alexis has not smiled yet in the comic, which makes sense given her backstory-- a broken home, a mixed racial background, and a post-human level of awareness that not even she understands-- so her idol would be on someone who has peace with that kind of knowledge. Gaiman's Death is almost perpetually perky, in contrast with her Grim Reaper job. I hadn't though of Alexis' fictional tastes in as much detail as the others, but I thought I'd use her to bring in my love of the Vertigo line, the comics that got me into comics as an adult.

Hopefully I'll be able to do this again next year, based on whoever my characters develop into then.