Ruby Nation

Ruby Nation
Ruby Nation: The Webcomic
Showing posts with label ruby's world. Show all posts
Showing posts with label ruby's world. Show all posts

Thursday, December 27, 2012

Possibly the Greatest Image in Internet History

Image by Ian Samson, creator of City of Reality and artist of The Wotch. Commissioned by me, based on Ruby Nation, and worth every single penny.

Saturday, November 24, 2012

The Neil Kapit Blog's Next Topics: U-Decide!

As you've probably gleaned, I've been pretty busy lately. Not only have I been doing Ruby Nation comics that are a much bigger risk than usual (see above), I've also started a new real-world job that takes most of my weekdays. Since I haven't had the inspiration for blogs in the past few weeks, I'm contacting you, the readers, for ideas. But I will write if I get enough interest, so what would you like to see me write here;

A.) Blogs specifically about disability in comics

B.) Blogs about non-comics disability media issues

C.) Blogs about superhero comics

D.) Blogs about non-superhero Western comics

E.) Blogs about webcomics

F.) Dedicated, critical graphic novel reviews

G.) Blogs about video games

H.) Blogs about my own comics

I.) Pictures of my cat

Any ideas that I haven't listed here?


Monday, October 29, 2012

Ruby Nation Chapter 3 Complete!

Finally, the first major arc of Ruby Nation is complete! The story that started with Chapter One exactly last year finished over the weekend, with two extra strips.

It's good to see things on the move; this story has been in the works since October 2011 if you're starting from Chapter One, August 2011 if you're counting the prologue, and AUGUST FRICKIN' 2008 if you count the original, primitive Ruby's World series. And there's still more planned! Much, much more!

As always, feedback is deeply appreciated.

Monday, May 28, 2012

Ruby Nation: Chapter 2 Talkback!



We're at the Chapter 2 point, Ruby Nation has hit the big revelation I've been leading towards since August of 2011. This is the point where I want to open a talkback friend for everyone who's been reading sso far. If you've been following my comic, please take a second to answer these questions. And be honest, because thoughtful feedback is necessary for improvement.

1.) How do you feel about Ruby Nation thus far?

2.) How do you feel about the ending of Chapter 2?

3.) How do you feel about the existence of the Ruby Nation Wiki/About Page?

4.) Do you have a favorite character so far? Why?

5.) Do you have a least favorite character? Why?

6.) What would you like to see in the coming strips?

Thank you in advance. You can email me any further comments and questions, as well.

Sunday, August 28, 2011

Ruby Nation: New Webcomic, Same Great Continuity!

After several moons' absence, the story that began in Ruby's World finally returns. Ruby Nation picks up three months after the end of World, with Ruby and her team actively working to build their super-soldier refugee state while having to maintain their morals in light of the circumstances (and what they'll be forced to do)

If you didn't read Ruby's World, you can do so any time you like, but you don't have to. The purpose of this "reboot" was as a jumping-on point for new readers. The prologue hits the ground running, but all the details should become apparent in the coming weeks for those just coming to the party. As a longtime reader of superhero comics, I'm aware both of the richness that an established history can bring, and the downsides that come with its misuse. When the history becomes too prominent, it keeps new readers from being able to understand what they're seeing. And even if the continuity is explained, it's like being told about a great story secondhand, rather than actually seeing the story. I'd rather not subject people to my personal nostalgia (except for the Halloween cosplay sketches).

There is a middle ground between having a past and being enslaved by it, however. Many of the greatest series I've read/seen/played have clearly defined backstories. The X-Men didn't become popular until the International team debuted in the 70's, keeping parts of the original iteration but forging a new path. Buffy, the greatest fantasy show ever, was based on the backstory of an utterly terrible movie attempt. And Metal Gear Solid's postmodern mastery has its roots in the plain old Metal Gear games for the MSX, before the series had extensive cutscenes, horribly tragic fates, and homoerotic subtext bordering on actual text. Wether intentional or not, it seems like all these series had a rough start that nevertheless allowed them to grow and change into something great. Stories, as well as their storytellers, have to learn by doing.

TLDR; Ruby Nation will be to Ruby's World what Metal Gear Solid is to MSX Metal Gear.

Anyway, I'll be delivering more of these musings as the series progresses, as the simple act of creating a piece of art and putting it out there is an act of ego, so I might as well take it further and show you my process as well.

Thursday, June 23, 2011

TVTropes Gives Me Bigoted Backhanded 'Praise'

Every day I go to TV Tropes, and every day I look to see if there've been edits to the Ruby's World page. Usually there aren't, so I was excited to see that somebody had catalogued some new tropes in relation to my comic. However, some of the the tropes added were offensive, and not for their dismissal of my talents. I quote directly from the YMMV section;

"Better Than It Sounds: Anybody who's trolled around the internet for long enough is no stranger to mentally handicapped people doing stories revolving around their aspie fixations with art that looks like it was done by somebody in grade school. That such a thing could be well-written, even thought-provoking and emotionally moving, is something else altogether."

Putting aside the insult towards my art (which I don't think is fair, because unlike Chandler I don't plagiarize and actively work to improve my draughtsmanship and my visual repertoire), I find the comparison between me and Christian Weston Chandler to be appalling PERIOD. This is the webcomics equivalent of Godwin's Law. And I've been compared to the being of unfathomable patheticness because A.) I am also on the autism spectrum and B.) also do a webcomic. The praise at the end is a backhanded compliment, because it suggests that I shouldn't be able to write anything good because of my apparent mental handicaps.

Given how much of Ruby's World is about the value of the individual experience due to the way the individual uses the hand life deals them (no matter how crappy), and given the explicit anti-ableist references I've made in the comic, it seems the person who added that trope didn't glean anything from my work. Apparently the value to my comic is in spite of my neurology, and is not informed by it.

Jesus, people, if you want to say "Your Webcomic Is Bad and You Should Feel Bad" to me, say it. Don't insult everyone on the spectrum in doing so, and FOR GOD'S SAKES DON'T USE CHRIS-CHAN AS YOUR STEREOTYPE OF AUTISM.

Sunday, May 8, 2011

You Will Believe A Nine-Foot Cyberneticized Irish-Jewish Girl Can Fly



By directing her generated energy downward, Ruby can propel herself into the air, sort of like a techno-organic counterpart to Iron Man's boot jets. She hasn't done this in canon until now, but I've been waiting to show this moment for a long time, and have even teased it in some of the images in my gallery. it.

I started out simply intending for Ruby to be big and strong, but that wouldn't have been enough power to make her the game-changer on the world stage. Hence the perpetual motion abilities lend themselves to a very diverse power set. That, and I think the pink energy is a cool visual.

In conclusion, I'm not just pulling new powers for the protagonist out of my ass.

Monday, April 11, 2011

Ruby's World: Requiem For A Webcomic




After 39 pages of Ruby's World Finale, it's still not over yet! Ruby's World: Requiem is here, and I'm still taking my time to wrap up the story. Given how I just killed the protagonist's father, there had to be a proper emotional sendoff. Expect more text explaining how we got to this point, followed by a funeral.

The Ruby Nation is still coming, and it's been baptized in the previous generation's blood.

(Also, this is my blog's 100th post. Hooray!)

Sunday, March 20, 2011

Ruby's World Post-Script: Take That, Neil Kapit



The Pages In Question, Here and Here

One of the most frustrating things about doing long-form series fiction is that when you create a character or idea who seems less and less interesting in practice, you're usually forced to continue with that. One of the most rewarding things about long-form series fiction is that as you keep going and your universe develops, you can find ways to remake that character or idea into something to fit the increased complexity of your framework.

I started doing Ruby's World over 2 and a half years ago, so at the time I thought that the most compelling villains were those who were just pure evil to the Nth degree. Hence, the physical face of Beagle was Buzarde', who I wrote as more and more deranged with each appearance. It was fun to write a character that was every inch a depraved serial killer, but it didn't make him a very interesting character to others.

I would hardly be the first person to make this mistake, as many writers enjoy creating Complete Monster villains. Even now, I can still appreciate the appeal. However, ideally even those bad guys have some kind of viewpoint with some appeal beyond the complete release of impulses. If you're writing an antagonist who doesn't have any kind of hook other than pure nihilism, you're not really challenging the protagonists' morals, just their skills and physical abilities. Certainly there are very few people in reality who actually see themselves as the bad guy, despite their actions.

So, dissatisfied with what I'd done, I came up with a solution that would break the Fourth Wall to make Buzarde' more compelling; a villain who was literally designed for evil, and failed at it. Then he's kind of a pathetic figure because he can't help the way he is. Not only was he constructed only to do evil, but he wasn't even good at it. And his impulse to torture when he should just execute turned out to be a flaw in his effectiveness, something an instrumentalist villain like Dr. Carcharria would not tolerate.

In the new world of the Ruby Nation, villains so simple have no place as a credible threat. This is me symbolically outgrowing those past mistakes.

Saturday, February 26, 2011

BOTTOM 10 'Favorite' Tropes: Blog-a-Day, Pt 3

The final entry for my own TVTropes answers, featuring tropes that I usually (or never) can stand...

Misaimed Fandom: When what a fan wants becomes so important to them that they'll ignore or dismiss anything contrary, they've closed off their mind to everything. It's not just a failure of individual thought, but it holds back personal growth and development. Pretty much any fandom trope can fall under here, so I'll leave it at that instead of filling the list with Draco in Leather Pants, Opinion Myopia, Ruined FOREVER, etc.

Status Quo Is God: Particularly damning in franchise superhero comics, where the notion that everything will reset makes every new development seem like a temporary diversion. But if you're going to have a dramatic series that continues to be interesting, you need some forward motion, even if it's a risk.

Magical Negro: Because even though we live in a world of countless cultures and creeds, they all exist to prop up the white, straight, able-bodied, male lead. Sadly, this is what defines Morgan Freeman's career, despite his prodigious talents.

Stuffed In The Fridge: Because women don't exist except to prop up men, and can be easily sacrificed to the altar of drama. Though to be fair, Ron Marz (who wrote the scene with Green Lantern's girlfriend stuffed in said fridge) is far from the only culprit, has written plenty of instances of strong female characters who aren't disposable, and should be able to live down what so many other authors do on a regular basis.

Hollywood Psych: A lot of these representation tropes are asinine to the NTH degree, but this especially pushes my buttons. Especially when a character on the autism spectrum is portrayed, because it almost always makes them a burden on their lived ones (an indirect Magical Negro variant) and/or a sociopath.

Rule of Funny: Too often used in lieu of good writing, as Family Guy continually proves.

Moral Guardians: Even though I have a lot of problems with representation, I think it would be better to try and inform people, rather than brainwash them by removing alternative thoughts.

Shallow Female Love Interest:Not just because it makes the female character a prize for the male, but because it makes the male seem like a shallow sex hound for being interested in just a pretty face.

I'm A Man I Can't Help It: And yeah, it's confirmed a LOT in real life, but it doesn't mean a dick is a dickhead license.

Friday, February 25, 2011

Top 10 Favorite Tropes: Blog-A-Day, Part 2

In no particular order, the TVTropes that I love to read and write most;

Tear Jerker. I love a good tragedy, and this page helps me find plenty of reading material. Admittedly it's subjective, as some of the Tear Jerkers listed came across as gratuitous and over-the-top to me (see: Identity Crisis), but those of us who aren't afraid of a sad story can get a good idea of what they'll like.

Deconstruction: Tropes can be interpreted as rules, and when it comes to art, rules were meant to be broken. In a post-modern world, everything we know is driven by narrative, and if you're not actively taking it apart, you should ask yourself what you're doing.

Deconstructor Fleet: Most of my favorite stories of all time fall here.

Growing the Beard: The fact that series can do this is why I'm so drawn to serial fiction. While plenty of series run on longer than they should, and terrible sequels are practically the norm for many mediums, this is the strongest advantage of continuity.

Dysfunction Junction: Characters are more interesting when they're a complex mess, and the notion that ensemble casts need a token stable and happy character to balance out the more interesting characters is misguided. Everyone's some kind of mess, but that doesn't mean they can't be different kinds of screwed up.

Earn Your Happy Ending: To show that I'm not all about misery and ennui, I like it when all the character suffering and trauma actually results in something. If there's no ultimate gain to the protagonist's struggles, even if it doesn't occur within the protagonist's lifetime, then you run the risk of just being immature cynicism.

So Bad It's Horrible: You can learn just as much from complete failures as you can from a medium's canon, or even from its uneven but interesting entries. That, and they're fucking hilarious (albeit unintentionally).

Nakama: The one form of sentimentality that never fails for me is the kind that's earned through comraderie and shared experience. Religion, nationality, and ideology mean nothing without actual human relationships to back them up. Many of my favorite series run on this trope, and Ruby's World uses a similar structure.

ViewersAreGeniuses: Rare, and not always done well, but far better than the alternative.

Child Soldiers: In the real world, one of the worst examples of humanity's failings. In fiction, it appears a lot, and is often romanticized (see: most young adult fantasy stories). When played believably, mixing the horrors of war with the innocence of youth offers insight into the human condition, and how it can (and SHOULD) be bettered.

Sunday, February 13, 2011

TV Tropes Reader Questionaire




Only recently have I realized the profound effect TVTropes has had upon me, both in the way I read stories, and the way I create them. For those who don't know, TVTropes is a website that chronicles storytelling devices, describing both the recurring themes and the works in which they appear. You can see an example of the tropes here, created with help from frequent commentator and friend Jared...

http://tvtropes.org/pmwiki/pmwiki.php/Main/RubysWorld

Anyway, I've been going to TVTropes for over three years now on a daily basis. When I'm looking for new stuff to read or watch, I look through their pages ( usually using Tear Jerker as a starting point). Whenever I finish a book, movie, game, or other series, I check out its entries on the page. I have even contributed to some of the pages. And I'm far from alone in my devotion to the site.

So here are my questions for those reading my blog...

1.) Do you visit TVTropes regularly?

2.) Do you use terms from TVTropes in discussions of fiction (both online and off)?

3.) Do you find yourself consciously recognizing examples of tropes when you read or watch fiction?

4.) Do you find yourself consciously recognizing examples of tropes in real life (personal interactions, professional life, news media, etc.)?

5.) If you are a writer, do you find yourself consciously thinking of tropes when you create and define your characters and their stories?

6.) What is your favorite thing about TVTropes?

7.) What is your least favorite thing about TVTropes?

8.) Have you come across any new stories thank to TVTropes?

9.) Do you think TVTropes is a good thing for fiction, or not?

10.) What are your personal favorite tropes?

11.) What are your personal least favorite tropes?

I'll have my own answers shortly.

Monday, December 20, 2010

Ruby Nation Is Coming: Get Your Passports Ready




As Baby New Year 2010 has become Dying Old Man 2010 thanks to the terminator genes engineered into him by the Patriots, we start making resolutions for 2011's arrival. 2010 was a big year for me, as I started doing freelance writing, got a lot of Ruby's World comics done, found a wonderful new fandom in Metal Gear Solid, and a horrifying new interest in Sonichu. But I digress...

People who have been keeping up with the Ruby's World comic know that it's coming to a close, and is going into the next chapter, entitled Ruby Nation. After being transformed, ostracized, and appalled by the world, our nine-foot-tall heroine is going to start her own country with a new, uncorrupted system. Joined by the comrades she's made along the way, and funded by the US government's black budget ( in exchange for military services against Beagle Labs ), Ruby plans to take an island military base off the coast of Southern California and make it into a refuge for other nanotech-enhanced young people, allowing them a place where they can live in peace and feel accepted.

It will NOT be an easy task.

This story is the story I actually want to tell. Consider Ruby's World a warm-up, what was necessary for me to gain the storytelling abilities and set up the framework for Ruby Nation. I've always been bothered by the reactive nature of hero stories, how most characters simply respond to threats instead of trying to build something positive. And most of the hero stories that do have the heroes try to reform society end up going into aggravating slippery slope parables, where taking the risks to do something positive makes the heroes into extremists or outright villains. This is going to be a more complex examination of what it requires to build something pure in a fallen world than, say, Iron Man being treated as a despot for trying to change the system from within.

The launch of Ruby Nation will not be for another few months, because I wanted to wrap up this saga in a properly heartbreaking fashion. And I will not be updating this weekend or next, due to the holiday vacation. However, when the story returns to regular scheduling, you'll see what the point of divergence between World and Nation is-- and who'll actually get through it alive.

Sunday, November 28, 2010

Disability Blog Carnival, Now With 100% More Neil

You may have already read my postscript for the recent Ruby's World strips, but they're also up on the Disability Blog Carnival. There are plenty of great articles here, my personal favorites being " How Disability Affects Wellbeing " and " The Big Society and Charity Model of Disability "

These blogs should be required reading for any participant in a human society. You can read them Here.

Monday, November 15, 2010

Ruby's World: Ruby and Jens Postscript: The Redemption of the Neurotypical




I've finished the latest round of text pieces for Ruby's World, but the ending came sooner than I'd originally planned. Normally I don't like to talk about my work, for fear of A.) hindering the audience's ability to make their own conclusions, and B.) coming across as a pretentious douche. However, this is a case where the audience is unfortunately not likely to come to these conclusions.

If it seems deliberate that the two boys in Ruby's life-- Jens Larson and Jiro Sasaki-- both have first names that are four letters and start with J, that's because it is deliberate. The early drafts of this story were called " Ruby and Jens ", and only had those two characters plus Ruby's father. The rest was more standard high school superhero stuff, with Ruby's giant form triggered by stress ( sort of like a pre-college " Savage She-Hulk " ). These stories, which I did in undergraduate largely as prose pieces, were extremely crude by comparison to what I'm doing now. Like any self-respecting artist, I look back upon my previous work and see only mistakes, and the only satisfaction I get is to realize that I'm not doing that shit anymore. The thing that bothered me most in hindsight was the fact that I wrote Jens as too idealized a normal guy-- he was still without powers and had a sarcastic voice, but he was unremittingly loyal and selfless, and more effective in combat situations. Which in hindsight, is pretty ridiculous even by science fiction standards; if you want to compete in a world of super-powers, you have to work harder than ever, and the sacrifices that must be made to become that competent leave scars that take you outside the world of normality. Just ask Batman.

When I revised the story in 2008 and expanded upon it dramatically as " Ruby's World ", I kept Jens around, but instead of using him as more of a male power fantasy ( albeit one who exists in a world where the protagonist is a female hero, and is measured by his ability to be badass by normal human standards ), I used him as an obnoxious counterpoint to Ruby and the new characters. Jiro was created as an explicit contrast to Jens, someone who had the hyper-competences, but came from a place of feeling like an outsider. While Jens' issues were mostly ones of teen angst, Jiro had hard challenges in his life-- autism, poverty from the hardships his Japanese-American family still faced, incredible PTSD from the experiments that made him a cybernetic super-soldier, and clear markings of difference even with his powers ( red eyes and metal joints ). And Ruby became closer to Jiro because he actually understood what it was like to be different, instead of slumming with the outcasts despite having the ability to pass for normal.

When I started writing the text pieces from Jens' perspective, I started with a clear direction in mind; I was going to make him a villain. I would have his feelings of inadequacy due to his lack of powers get to the point where he'd abandon Ruby and her group, and make a deal with Beagle Labs to get powers of his own. Of course, he wasn't going to become evil, because he was doing it to secretly help Ruby. Similar to Revolver Ocelot from the Metal Gear Solid games, he'd ultimately be on the same side as the heroes, but he'd make himself the bad guy and make morally unconscionable decisions in the process. And he'd do so knowing that it would eventually get him killed, but that sacrifice would be redemptive.

However, as I started to get feedback on these stories, particularly from a friend who eloquently expressed how he could relate to Jens, I changed course. Even though Jens could pass for normal, it was observed that he didn't feel normal-- even before the world became overtly transformed by nanotech, he felt weak and inadequate. People think it's easy for young men in American culture, at least compared to young women-- however, many of the privileges that come with being in the majority are only available if you meet the majority's criteria. If you want to be treated as a strong man ( especially in high school ), you have to act manly, to not show feelings and through your weight around, and to not have interests that could put you in the out-group. Jens was shy and awkward, and didn't fit those criteria. Even though he was male, white, straight, and neurotypical, he still didn't fit socially. Which is why he's drawn to Ruby and her group-- he knows what it feels like to be an outcast. Realizing that, I thought it would be better to keep him alive. A heroic sacrifice after feigning treachery would suggest that the character's worth was contingent on an impressive suicide, and would be a betrayal of the audience members who found something worthwhile in Jens.

So I shifted direction with the story, and changed the text pieces to reach a quicker but more subdued and humane ending. I wanted instead for Jens to reach some kind of peace with himself-- not for him to stop feeling inadequate, but to give him just enough of a morale boost to keep going. The scene with him and Alexis talking was a metatextual expression of this; both characters feel peripheral, as Alexis has the same feelings of inadequacy, and while she does have powers, they're non-combative and ill-defined ( in contrast with the rest of the series, where advanced technology explains everything ). Their ability to go on becomes contingent on their ability to find worth in themselves, instead of their roles in cultural ( and in this case, literal ) narratives.

Given my own experiences, I feel proud that I am able to use my work to examine the troubles that everyone feels-- even if they don't wear it on the outside.

Saturday, October 30, 2010

Ruby's World Happy Halloween Cosplay, 2010!



For two years I've been doing my webcomic Ruby's World, and for the second time in a row, I've done a Halloween cosplay image, with my characters dressed as other characters from comics and animations. In order, they are..

-- Buzz Lightyear from the Toy Story characters, a character who ( in the first film anyway ) is troubled by his artificial nature. This was a deliberately idiosyncratic choice, to reflect not just Opal's lack of social awareness, but her flexible gender as well ).

-- The original Wolverine from the 70's Hulk, wearing a costume which might be construed as badass, but is more likely completely ridiculous ( much like Jens' personal conflicts ).

-- Rei Ayanami from the landmark anime Neon Genesis Evangelion, an extremely quiet and isolated girl with a mysterious nature ( Rei's was revealed in extremely unsettling fashion; Alexis' has yet to be divulged. Yet. )

-- Solid Snake from the peerless Metal Gear Solid series of video games, a cloned super-soldier whose traumatic life has left him emotionally discombobulated and extremely cold, and whose stealth catsuit attire makes grown men question their heterosexuality. I'm not sure if the latter has been true regarding Jiro, but if any readers have had that experience, I won't judge.

-- Cally Calhoun from the recently launched webcomic Spy6teen, written by Tim Simmons, with art by DJ Keawekane, colors by Lisa Moore, letters by Brant Fowler, and story edits by D.J. Kirkbride. Starring another seemingly ordinary teen girl given super-powers and thrust into a larger conspiracy, with red hair to boot. The comic hasn't been around long, but it has such a high level of technical craft and collaborative skill that it deserves the shout-out. It updates weekly Here.

I'll also be bringing more major news regarding Ruby's World and its upcoming new direction. And more Sonichu reviews, of course. It works to my advantage that I put news about my comic following my Sonichu reviews, because no matter what I put out, it will seem like pure genius compared to Christian Weston Chandler's creative abortions.

Saturday, August 28, 2010

The Neil Kapit Update: Put Your Mind At Peace



Several bits of news on my end, prefaced by an image from Metal Gear Solid: Peace Walker ( because realistically, is there ever a BAD time for a Metal Gear reference?

* Ruby's World has moved back to a chapter update schedule, with whole chapters being posted every month or so. This was done in response to complaints that the comic was hard to follow when broken up into single page installments. Expect Chapter 19 some time in September, with the stunning conclusion to the " Evil Obama " cliffhanger.

* Within a few chapters, Ruby's World will conclude. Note that I said that Ruby's World will conclude, not the story in general. A new strip will replace it, set a few months later and with a new hook. This will be done to provide a jumping-on point for new readers. It should be the Metal Gear Solid to Ruby's World's NES Metal Gear. ( I keep doing this. )

* I've been doing weekly graphic novel reviews for Pop Syndicate, a comic and other pop culture news/reviews site. I strongly recommend you check them out in general, not just for my reviews ( though I do enjoy self-promotion ), but for their diverse and entertaining array of commentary and content. But I do have four pieces up, with new pieces every Wednesday. Direct links are...

Blackest Night Hardcover ( Hated It )
The Nobody by Jeff Lemire( Loved it )
Daredevil: The Devil's Hand ( Liked It )
Brody's Ghost Volume 1 by Mark Crilley ( Loved it )

* I am working on a massive new project related to disability and pop culture writings. This is something I can't divulge too much about just yet, other than the fact that I want to get it published. Stay tuned...

Thursday, July 15, 2010

70% of me is made of Housekeeping



I just realized that I haven't updated my blog since I've returned from the East Coast. I've been kept busy with several different projects, including my new job as LA Online Media Examiner, my animal-themed writing for Yeepet, my continuing work on Ruby's World, and a secret project that I can't divulge-- YET.

Of these projects, the most fun has admittedly been the least productive. As the paraphrased quote from Hideo Kojima ( replacing " movies " with " housekeeping " ) suggests, I've been playing through the Metal Gear Solid games one after another. So far, I've completed the first three Metal Gear Solid games, the two PSP prequels ( Portable Ops and the recent Peace Walker ), and am now working through the extended rereleases. Right now I'm on the GameCube's Twin Snakes, though that's easily the weakest thus far, remaking the original PS1 game in a very half-assed fashion. Seriously, developer Silicon Knights dropped the ball; they had the technology to give characters actual facial expressions, the innovations of Metal Gear Solid 2, completely remastered cutscenes, and a new soundtrack? And the result were faces only slightly less stiff than the PS1 game, an easier experience thanks to unmodified level designs, abuse of " bullet time " ( Though IIRC Kojima wanted that ), and the great original music replaced with annoying techno. Bah.

Still have yet to play MGS4, due to a lack of a PS3, but that will give me time to get caught up on this blog, and bring in some new topics.

Sunday, June 27, 2010

On Vacation this Week



I'll be headed to Autreat 2010 in Pennsylvania this week. Hence, limited internet access and more limited update to comics, blogs, Facebook, and assorted online goings-on.

As an apology for my absence, a piece of Ruby's World art. About as close as I'll get to a fanservicey " Beach Episode ".

Sunday, May 23, 2010

Ruby's World Art Gallery Added!




My webcomic, Ruby's World, has inspired me to do various pieces of non-comic art for promotion and simple fun. I've finally gathered them all together here. There be spoilers at the end, though.