Ruby Nation

Ruby Nation
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Showing posts with label joker. Show all posts
Showing posts with label joker. Show all posts

Monday, February 27, 2012

Batgirl 5-6 Thoughts: Ableist Garbage Day!


(Now just imagine if the Joker said that when he opened the door and capped Barbara in the spine.)

Joking and memetic-mutating aside, Batgirl has gone from being a technically competent comic with a disgusting ableist message, to an amateurishly written and sappy mess (albeit with good art by Adrian Syaf) with a disgusting ableist message. Issues 5 and 6 involve Barbara teaming up with Batman to fight a new villainess, Gretel, who gained mind control powers after a traumatic brain injury by a mobster she was investigating. It also has a script that bends over backwards trying to convince the audience that Batgirl is great and we should all love her as much as Gail Simone does. To wit;

1.) Bruce Wayne spends the first half of this arc hypnotized, and bumbles around like a puppet until Barbara breaks the spell by bringing up how his parents are dead. Batman, the most insanely prepared man in the DC Universe or any other (right down to literally creating his own backup personality in case of mind control of mental breakdown), is overridden like an amateur. I could accept this were it not so obvious that it was done to make Barbara look better by comparison, as the one who keeps her wits and saves Bruce's ass.

2.) Bruce Wayne hugs her afterwards, and whispers, " You were always meant to be Batgirl". This is an endorsement on par with the line in The Rise of Arsenal and its tie-ins, "was he not up for the task of being Red Arrow"? A sidekick's name, a weaker spin-off of an established hero, means nothing. Furthermore, it shows that Bruce, a man who's extremely guarded about his personal life and who he lets into his crime fighting circle, is perfectly fine with Barbara going into the battlefield physically and mentally unprepared after her apparent recovery. And that he doesn't particularly mind if Barbara's spinal chip gives out in the middle of a fight. Because she's more useful to him as Batgirl than Oracle, for reasons that don't exist!

3.) Barbara's narrative captions blanket the pages, with her beating us over the head with how great it is that she be Batgirl and help people. This is standard for modern superhero comics, the kind of "emo noir" that conceals perfectly good artwork behind boxes full of navel-gazing. But it's especially galling when Barbara talks about how she was never a partner to Batman, and was her own crime fighter. Who apparently took all of Batman's moves and gadgets for her great individual identity, but that doesn't really matter.

4.) Gretel is the second case in a row where the main villain of a new Batgirl story is a heavy-handed parallel to Barbara's own trauma. In the previous case, it was Mirror, who survived an accident that killed his family, and became devoted to killing everyone else who'd experienced miracles. In this case, it's a woman who was nearly killed by criminals, and is now a lethal vigilante. Batgirl makes sure we don't miss the parallels for a second, making this analogy about as subtle as a House episode where the patient's problem somehow connects to House's leg/addiction/misanthropy (re: EVERY FUCKING EPISODE). And, of course, Barbara has to be all weepy about it, telling the cops to treat Gretel well when they ship her off to Arkham.

It's also worth noting that Gretel still has clear evidence of her trauma-- her multicolored wigs disguise her bald head, which has a bullet scar where hair would've been. Further confirming that heroic characters don't have deformities, only bad guys! I can't wait to see Barbara fight a villain who's in a wheelchair, then give a speech about how she feels their pain!

In the end, what bothers me most about Batgirl is that it represents the character as "the good cripple". She was physically and mentally scarred, but she put the former behind her with a magic cure, and she's working on 'overcoming' the latter. Disability, to Barbara, was just a transitory state so she could look stronger once she emerged from it. And when she emerges, she emerges as a character who doesn't rock the boat or say anything controversial. She's just become another face in the Bat-crowd, only distinguishable by the Pollyanna-type bullshit about second chances and miracles that flows from her mouth.

Saturday, June 12, 2010

Nemesis #2, Crowning Moment in Narrative Laziness!




For the pages in question, go here

Nemesis, the new creator-owned series by Mark Millar and Steve McNiven, is about a Batman-type vigilante who uses his unequaled skills and resources to cause crimes, rather than fight them. In the second issue, we find out the origin of Nemesis; when young Matthew Anderson's parents were arrested for hunting transients as sport, he trained himself to be the greatest criminal ever. And I quote...

" Bored shitless with his [Matt's uncle and legal guardian] endless choir practice and impeccable manners, I ran away and travelled the world, learning at the feet of its magnificent bastards. By twelve I was a gang lord. At fifteen I was Asia's largest drugs exporter. At twenty-three I headed a Zoroastrian death-cult and was finally ready to honor my mother's dying wish. "

Note how all of this is caption narration over a panel where we see a young man in a hooded sweater in a dark alley. Obviously, this is a take-off on how Bruce Wayne travelled the world to learn the ninja skills he would use as Batman. However, there are some questions raised by this, such as

1.) Why would all these " magnificent bastards " train Matt in their criminal trades? Do they take time off of stealing and murdering to mentor at-risk youth in super-villainy?

2.) How did a teenaged boy, even a precociously evil one, run a criminal empire successfully without ever getting caught?

3.) Why would he run a death cult with its name attached to an ancient religion practiced today only by hundreds of thousands ( most of whom, I'll wager, are NOT mass-murderers ).

4.) Are we going to see any of this on panel?

The answers are; not explained, not explained, not explained, and probably not. Many stories have been done about Bruce Wayne's pre-Batman life and his training in martial arts; they devoted a whole movie to it ( Batman Begins ), and it was a very good movie. Millar's logic seems to be that because we get the joke that Nemesis is Batman with the serial numbers filed off and his morals ( and color scheme ) flipped 180 degrees, we can get the joke that Nemesis would just have the same background, except trained by the wicked instead of the virtuous.

See, 70 years of Batman writers already did all the work, so Millar can just piggyback on our familiarity with Batman!

Of course, that's the way the entirety of Nemesis works. It is a story that relies on better stories to do its heavy lifting. We know that Officer Blake Morrow is supposed to be Comissioner Gordon, so we don't need to hear too much about who he is as a character, what makes him tick, how he gets along with his family ( a brief comment to his partner about Morrow's arguments with his wife is dropped in a mechanical fashion ). We know that Batman has a bunch of wonderful toys, so we don't need to see what makes Nemesis' tech any more special. We know that the Joker is the homicidal artist that Nemesis is aping, so we don't need to see any particularly unique crimes. After all, the late Heath Ledger's epic performance set the groundwork for the entire media-friendly world appreciating the Joker, so all that Nemesis needs is for us to " hear " Ledger's voice when we read the guy's word balloons!

The truth is, all I can hear from Nemesis is Christian Bale's Batman voice, trying for intimidating and ending up with ridiculous growling.

The galling part is that this comic is under Marvel's creator-owned Icon imprint, but there's very little actually CREATED here*. This is a lame joke about an iconic superhero character, stretched out in an attempt at a story. It's not entertainingly over-the-top, because it sticks so close to the source material. It's not deep, because it doesn't expand far beyond what we already know about the characters and tropes. And while there's a plot that will be going on for two more issues, thus far all we've seen is the most rudimentary duel of wits we can imagine; " I planned for you to fail like that! " " No, I planned YOU to fail like that! ". There aren't characters, there aren't conflicting ideologies, and there are barely thrills.

If you want a great story about a superhero gone bad, read Mark Waid and Peter Kruse's Irredeemable-- it's a Superman gone bad and not a Batman, but it's got much more depth and suspense. If you want a great story about a Batman analogue raised towards evil, read the Prometheus story in Grant Morrison's second JLA Deluxe hardcover. I suppose if you want a story that's an exact replica of " What if Batman was bad ", without ties to any character outside the Batman mythos, Nemesis is your book. But you should probably wait for the inevitable movie made from Millar's Nemesis script, because the cast and crew there are much less likely to phone it in.

* At least not by Millar; Dave McCaig offers excellent colors, and Steve McNiven draws in a rougher style that looks much more appealing than his hyper-rendered work on previous Millar titles. It's a shame that Millar has kept us from seeing McNiven's artwork on a decent story on three consecutive occasions.